Since sensei ended up actually forgetting about me Camera Shots presentation, I think I'll leave it here. I worked quite hard on it as well.
Introduction
A camera shot is the amount of space that is seen in one shot or frame. Camera shots are used to demonstrate different aspects of a film's setting, characters and themes. As a result, camera shots are very important in shaping meaning in a film.
Extreme Wide Shot
An extreme wide shot contains a large amount of landscape. It is often used at the beginning of a scene or a film to establish general location (setting). This is also known as an establishing shot.
Other examples:
Very Wide Shot
A very wide shot contains landscape but gives the viewer a more specific idea of setting. A long shot may show the viewers the building where the action will take place.
Other examples:
Wide Shot
A wide shot contains a complete view of the characters. From this shot, viewers can take in the costumes of characters and may also help to demonstrate the relationships between characters.
Other examples:
Mid Shot
A mid shot contains the characters or a character from the waist up. From this shot, viewers can see the characters' faces more clearly as well as their interaction with other characters. This is also known as a social shot.
Other examples:
Medium Close Up
A medium close-up contains the subject in more detail and are often framed from just below the shoulders to the top of the head.
Other examples:
Close Up
A close-up contains just one character's face. This enables viewers to understand the actor's emotions and also allows them to feel empathy for the character. This is also known as a personal shot.
Other examples:
Extreme Close Up
An extreme close-up contains one part of a character's face or other object. This technique is quite common in horror films. This type of shot creates an intense mood and provides interaction between the audience and the viewer.
Other examples:
Two Shot
A two-shot contains a shot of two people (or other individuals) together, framed similarly to mid shot.
Other examples:
Over the Shoulder
An over the shoulder contains a shot from behind the person towards their subject. Generally the frame is cut off just behind the ear, although there are several variations. A good technique to use to get this shot is to frame the person facing the subject with about one third of the frame.
Other examples:
Point of View
A point of view is an effective shot that gives the audience the feel that you’re seeing it from the eyes of the performer. It is taken from near the eye-level of the actor and shows what he might see. It could be used to give the perspective of other animals too like a frog, a bird, or a fish.
For example:
Bird’s Eye View
A bird’s eye view is a camera angle that looks down upon a subject. A character shot with a high angle will look vulnerable or small. These angles are often used to demonstrate to the audience a perspective of a particular character.
Other examples:
Eye-level View
An eye-level angle puts the audience on an equal footing with the character/s. This is the most commonly used angle in most films as it allows the viewers to feel comfortable with the characters.
Other examples:
Worm’s Eye View
A worm’s eye view is a camera angle that looks up at a character. This is the opposite of bird’s eye view and makes a character look more powerful. This can make the audience feel vulnerable and small by looking up at the character. This can help the responder feel empathy if they are viewing the frame from another character's point of view.
Other examples:
Selective Focus
By using a large aperture value (f/1.4, f/2.0) you will be able to create a shallow depth of field. This effectively leaves one part of the frame in focus while blurring others, such as the foreground or background. When you change the focus in the shot from the foreground to the background you’re doing another advanced camera shot called a rack focus.
Other examples:
Cut In
A cut-in refers to showing some part of the subject in detail. Can be used purely as an edit point or to emphasize emotion etc. For example, hand movements can show enthusiasm, agitation, nervousness etc.
Other examples:
Weather Shot
Although the usual purpose of this shot is to show the weather, it is also useful as an establishing shot, for setting the general mood or for overlaying graphics.
Other examples:
I hope it's helpful somehow~!
Truthfully, I enjoyed doing it quite a lot. I re-watched a lot of anime episodes just for it too.
The explanations above aren't mine though. It's from another website. I drew the black and white pictures though!
It felt like so long since I lined my hand-drawings so it was something I enjoyed doing a lot
Getting the screencaps was also fun~ Being able to re-watch my fav animes again~ It made me happy!
Ah, but somehow, I got sucked into Darker than Black.
Sore jya!
Ciao~!
Introduction
A camera shot is the amount of space that is seen in one shot or frame. Camera shots are used to demonstrate different aspects of a film's setting, characters and themes. As a result, camera shots are very important in shaping meaning in a film.
Extreme Wide Shot
An extreme wide shot contains a large amount of landscape. It is often used at the beginning of a scene or a film to establish general location (setting). This is also known as an establishing shot.
Other examples:
Very Wide Shot
A very wide shot contains landscape but gives the viewer a more specific idea of setting. A long shot may show the viewers the building where the action will take place.
Other examples:
Wide Shot
A wide shot contains a complete view of the characters. From this shot, viewers can take in the costumes of characters and may also help to demonstrate the relationships between characters.
Other examples:
Mid Shot
A mid shot contains the characters or a character from the waist up. From this shot, viewers can see the characters' faces more clearly as well as their interaction with other characters. This is also known as a social shot.
Other examples:
Medium Close Up
A medium close-up contains the subject in more detail and are often framed from just below the shoulders to the top of the head.
Other examples:
Close Up
A close-up contains just one character's face. This enables viewers to understand the actor's emotions and also allows them to feel empathy for the character. This is also known as a personal shot.
Other examples:
Extreme Close Up
An extreme close-up contains one part of a character's face or other object. This technique is quite common in horror films. This type of shot creates an intense mood and provides interaction between the audience and the viewer.
Other examples:
Two Shot
A two-shot contains a shot of two people (or other individuals) together, framed similarly to mid shot.
Other examples:
Over the Shoulder
An over the shoulder contains a shot from behind the person towards their subject. Generally the frame is cut off just behind the ear, although there are several variations. A good technique to use to get this shot is to frame the person facing the subject with about one third of the frame.
Other examples:
Point of View
A point of view is an effective shot that gives the audience the feel that you’re seeing it from the eyes of the performer. It is taken from near the eye-level of the actor and shows what he might see. It could be used to give the perspective of other animals too like a frog, a bird, or a fish.
For example:
Bird’s Eye View
A bird’s eye view is a camera angle that looks down upon a subject. A character shot with a high angle will look vulnerable or small. These angles are often used to demonstrate to the audience a perspective of a particular character.
Other examples:
Eye-level View
An eye-level angle puts the audience on an equal footing with the character/s. This is the most commonly used angle in most films as it allows the viewers to feel comfortable with the characters.
Other examples:
Worm’s Eye View
A worm’s eye view is a camera angle that looks up at a character. This is the opposite of bird’s eye view and makes a character look more powerful. This can make the audience feel vulnerable and small by looking up at the character. This can help the responder feel empathy if they are viewing the frame from another character's point of view.
Other examples:
Selective Focus
By using a large aperture value (f/1.4, f/2.0) you will be able to create a shallow depth of field. This effectively leaves one part of the frame in focus while blurring others, such as the foreground or background. When you change the focus in the shot from the foreground to the background you’re doing another advanced camera shot called a rack focus.
Other examples:
Cut In
A cut-in refers to showing some part of the subject in detail. Can be used purely as an edit point or to emphasize emotion etc. For example, hand movements can show enthusiasm, agitation, nervousness etc.
Other examples:
Weather Shot
Although the usual purpose of this shot is to show the weather, it is also useful as an establishing shot, for setting the general mood or for overlaying graphics.
Other examples:
I hope it's helpful somehow~!
Truthfully, I enjoyed doing it quite a lot. I re-watched a lot of anime episodes just for it too.
The explanations above aren't mine though. It's from another website. I drew the black and white pictures though!
It felt like so long since I lined my hand-drawings so it was something I enjoyed doing a lot
Getting the screencaps was also fun~ Being able to re-watch my fav animes again~ It made me happy!
Ah, but somehow, I got sucked into Darker than Black.
Sore jya!
Ciao~!
2 thoughts:
nice info about animation... thanks for sharing:)
wawawa~~ this is AWESOME! i can see that you have put much effort in this.
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